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Air Thrasher

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Devlog

  • 1.2 UI Rework + various adjustments
    November 03, 2021 by ViriusLevan#3D, #Arcade, #Singleplayer, #Unity
    -Added a minimap, a speedometer, an engine state display (stop, normal, or boost) -Added an input rebind menu (might not work) -Added cruise control -Added animation for player stopping + a model chan... Continue reading
  • Version 1.1 Fratricide Update
    September 20, 2021 by ViriusLevan
    A lot of small changes including minor UI improvements, audio configurations, more control options. The biggest change is fratricide, the idea actually came when i was playtesting and it lagged like m... Continue reading
  • 1.0 Release
    September 13, 2021 by ViriusLevan
    Vector projection, nested Rigidbodies attached with joints, AudioMixer variable exposure. I feel like I’ve learned a lot of stuff working on this game and even if the result is fairly mediocre, it w... Continue reading
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